Popularity
2.1
Stable
Activity
0.0
Stable
46
10
4

Description

Rust interface to the Corange game engine, written in Pure C, SDL and OpenGL by Daniel Holden. Features include: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects, SSAO, shadow mapping, color correction, skeletal animation, inverse kinematics, collision detection, OpenCL support, asset management, entity management, terrain, file loaders including .dds, .wav, .bmp, .obj, .smd, 3D math.

Code Quality Rank: L4
Programming language: C
License: Apache License 2.0
Tags: Game development     Corange    
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README

CORANGE-RS

This crate provides an interface to the Corange game engine, written in Pure C, SDL and OpenGL by Daniel Holden.

Features include: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects, SSAO, shadow mapping, color correction, skeletal animation, inverse kinematics, collision detection, OpenCL support, asset management, entity management, terrain, file loaders including .dds, .wav, .bmp, .obj, .smd, 3D math.

[dependencies]
corange-rs = { git = "https://github.com/lucidscape/corange-rs.git" }

ScreenShot