All Versions
25
Latest Version
Avg Release Cycle
20 days
Latest Release
100 days ago

Changelog History
Page 1

  • v0.5.6

    April 27, 2020
    • gracefully detect when the driver supports it but hardware does not
  • v0.5.5

    June 01, 2020
    • implement descriptor pool destruction
  • v0.5.4

    April 27, 2020
    • gracefully detect when the driver supports it but hardware does not
  • v0.5.3

    April 25, 2020
    • switch to VK_LAYER_KHRONOS_validation
  • v0.5.2

    April 01, 2020
    • fix support for AMD_NEGATIVE_VIEWPORT_HEIGHT
  • v0.5.1

    March 26, 2020
    • fix drop of physical devices
    • handle device lost during a fence wait
    • rework the way swapchain waits to acquire new frames
  • v0.5.0

    March 23, 2020
    • API changes:
      • allocating command buffers or descriptor sets no longer touches the heap
      • DescriptorType is now a rich enum
      • RangeArg trait is removed, instead the offsets are required, and the sizes are optional
      • Removed Anisotropic and SubpassRef enums in favor of options
    • Features:
      • debug markers
      • new WrapMode::MirrorClamp
      • Y-flipped NDC space
      • read-only storage descriptors
  • v0.4.4

    January 06, 2020
    • disable coherent memory for being broken
    • rewrite the binding model completely
  • v0.4.3

    February 22, 2020
    • support version 2.2 of the Metal shading language
  • v0.4.2

    February 13, 2020
    • fix missing iOS metallib
    • fix viewport/scissor after clear_attachments call