All Versions
87
Latest Version
Avg Release Cycle
88 days
Latest Release
300 days ago
Changelog History
Page 2
Changelog History
Page 2
-
v0.26.0 Changes
February 09, 2020- ๐ Updated glutin to version 0.23.0. See the glutin release notes here.
- Removal of some unsound code that rustc warns about
- Report the precise shader stage in which a shader failed compilation
-
v0.25.1 Changes
July 08, 2019- ๐ Silenced deprecation warning when invoking
implement_vertex
.
- ๐ Silenced deprecation warning when invoking
-
v0.25.0 Changes
May 24, 2019- โก๏ธ Updated glutin to version 0.21.
-
v0.24.0 Changes
April 08, 2019 -
v0.23.0 Changes
December 05, 2018- Updated glutin to version 0.19. See the glutin release notes here.
-
v0.22.0 Changes
July 02, 2018- Updated glutin to version 0.17.
- Updated glutin to version 0.16. Added 'icon_loading' feature.
-
v0.21.0 Changes
April 11, 2018- Updated glutin to version 0.14. Fixes handling of HiDPI on macOS.
- Updated gl_generator to version 0.9.
-
v0.20.0 Changes
January 22, 2018- Updated glutin to version 0.12.
- Updated smallvec from version 0.4 to 0.6.
- Updated misc internal dependencies and dev-dependencies (lazy_static, cgmath, rand, image, gl_generator).
- Replaced the
IntoVerticesSource
trait withInto<VerticesSource>
. - Fixed rendering bug on high-DPI screens.
- Added support for clipping via
gl_ClipDistance
. - Enabled depth-stencil FBO attachments.
-
v0.19.0 Changes
December 11, 2017- Updated glutin to version 0.11. Notably includes the winit 0.9 update.
- Updated gl_generator to 0.7 (internal dependency).
-
v0.18.1 Changes
November 05, 2017- Fixed links pointing to tomaka/glium instead of glium/glium
- Various documentation updates, bugfixes, and dependency updates.