Rust bindings for SFML, the Simple and Fast Multimedia Library.
- Linux, Windows, or OS X
- Rust 1.60 or later
- SFML 2.5
- A C++ compiler for building CSFML
If you get errors about SFML headers not being found, or linker errors, that probably means SFML is not installed in a global location. In that case, you can set two environment variables to help rust-sfml find the required files:
SFML_INCLUDE_DIR. Set this to the
includefolder of your SFML location.
SFML_LIBS_DIR. Set this to the
libfolder of your SFML location.
To help debugging environment variables, you can try building with
cargo build -vv.
If the environment variables are set correctly, you should get warnings like this:
warning: Custom SFML include dir: C:\Users\You\sfml\include warning: Adding custom SFML libs search path C:\Users\You\sfml\lib
The API documentation is available at: https://docs.rs/sfml/
If you need help with setting up
rust-sfml on your system, you can take a look at the wiki.\
Please take note that:
- This wiki is supported by the community
rust-sfmlcore team doesn't review it
- Your contribution is welcome
This software is a binding of the SFML library created by Laurent Gomila, which is provided under the Zlib/png license.
This software is provided under the same license as SFML, the Zlib/png license.
rust-sfml users are welcome on the Official SFML Discord server
*Note that all licence references and agreements mentioned in the rust-sfml README section above are relevant to that project's source code only.