Tetra v0.2.20 Release Notes

Release Date: 2019-07-13 // almost 5 years ago
  • ๐Ÿ”„ Changed

    • All of the SDL2 code is now localized to a single platform module. This is a first step towards decoupling the engine from any particular windowing library.
    • The OpenGL backend is now implemented using glow.
    • ๐Ÿ—„ The public module structure of graphics has been simplified, so that only animation and GUI code is grouped into submodules, not 'primitive' types. The existing paths have been deprecated.
    • ๐Ÿ—„ The BLACK and WHITE color constants are now associated with the type, not the module. The existing constants have been deprecated.
    • Color::rgb, Color::rgba and Rectangle::new are now const fn.
    • โšก๏ธ Updated glyph-brush to 0.5.3.

    ๐Ÿ›  Fixed

    • window::is_mouse_visible now actually returns a value (whoops).