wgpu v0.12 Release Notes
Release Date: 2021-12-18 // over 2 years ago-
- API:
MULTIVIEW
featureDEPTH_CLIP_CONTROL
feature to replace the oldDEPTH_CLAMP
TEXTURE_FORMAT_16BIT_NORM
feature- push/pop error scopes on the device
- more limits for compute shaders
SamplerBindingType
instead of booleans- sampler arrays are supported by
TEXTURE_BINDING_ARRAY
feature - "glsl" cargo feature for accepting GLSL shader code
- enforced MSRV-1.53
- correctness:
- textures are zero-initialized
- lots and lots of fixes
- validation:
- match texture-sampler pairs
- check
min_binding_size
late at draw - check formats to match in
copy_texture_to_texture
- allow
strip_index_format
to be none if unused - check workgroup sizes and counts
- shaders:
- please refer to naga-0.8 changelog
- nice error messages
- API: