wgpu v0.12.1 Release Notes
Release Date: 2021-12-29 // over 2 years ago-
- zero initialization uses now render target clears when possible (faster and doesn't enforce COPY_DST internally if not necessary)
- fix use of MSAA targets in WebGL
- fix not providing
COPY_DST
flag for textures causing assertions in some cases - fix surface textures not getting zero initialized
- clear_texture supports now depth/stencil targets
- error message on creating depth/stencil volume texture
- Vulkan:
- fix validation error on debug message types
- DX12:
- fix check for integrated GPUs
- fix stencil subresource transitions
- Metal:
- implement push constants
- zero initialization uses now render target clears when possible (faster and doesn't enforce COPY_DST internally if not necessary)