wgpu v29.0.3 Release Notes
Release Date: 2026-05-02 // about 1 month ago-
๐ Bug Fixes
- ๐ Fix compilation error when
cfg(debug_assertions)is not active.wgpu-corev29.0.2has been yanked. By @Elabajaba in #9352.
- ๐ Fix compilation error when
Previous changes from v29.0.2
-
๐ Bug Fixes
General
๐ Fix late bindings not being updated for identical pipeline layouts. By @kristoff3r in #9341.
๐ Fix missing dependency feature activations when building wgpu-hal with gles/dx12 in isolation. By @Wumpf in #9325.
๐ Make
wgpu_types::texture::format::TextureChannelaccessible aswgpu::TextureChannel. By @TornaxO7 in #9349.
DX12
- ๐ Fixed a
debug_assertduring stride validation for indirect multi draw. By @kristoff3r in #9332. - Fix incorrect
max_binding_array_sampler_elements_per_shader_stagelimit reported on DX12. By @kristoff3r in #9330.
Vulkan
- Only request
shaderDrawParameterswhenSHADER_DRAW_INDEXis requested, avoiding device creation failures on drivers that don't support it (e.g. V3DV, SwiftShader). By @mohamedtahaguelzim in #9331.
Metal