Changelog History
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v0.6.0 Changes
September 21, 2019๐ Main features of this release are:
- โฌ๏ธ renown and fighter upgrades,
- possessions,
- sprite frames and flips,
- and status effect icons.
Read the full devlog post: https://ozkriff.games/2019-09-21--devlog-zemeroth-v0-6
or watch the video version: https://youtu.be/6tZByt4LBlUClosed issues: https://github.com/ozkriff/zemeroth/projects/3
Commits: v0.5.0...v0.6.0
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v0.5.0 Changes
May 13, 2019https://ozkriff.github.io/2019-05-13--devlog-zemeroth-v0-5
๐ > Main features of this release are: migration to ggez, web version, itch.io page, campaign mode, AI improvements, visual updates, and tests.
Closed issues: https://github.com/ozkriff/zemeroth/projects/2
Commits: v0.4.0...v0.5.0
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v0.5.0-alpha.0 Changes
October 20, 2018Commits: v0.4.0...v0.5.0-alpha.0
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v0.4.0 Changes
February 23, 2018https://ozkriff.github.io/2018-03-03--devlog.html
- ๐ New units : alchemist, hammerman, imp_bomber, imp_summoner, imp_toxic
- ๐ New objects : bomb, bomb_fire, bomb_poison, poison_cloud, fire
- Active abilities : Knockback, Club, Jump, Poison, Bomb, BombFire, BombPoison,
Summon, Dash, Rage, Heal - Auxiliary abilities: Explode, ExplodeFire, ExplodePoison, Vanish
โฑ (used throughSchedule
component) - Passive abilities : HeavyImpact, PoisonAttack, Regenerate, Burn, Poison
- ๐ New effects : Create, Vanish, Stun, Heal, Knockback, Fly off, Throw
- Lasting effects : Poison, Stun
- ๐ New components : Abilities, PassiveAbilities, Effects, Schedule
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v0.0.3 Changes
December 01, 2017https://ozkriff.github.io/2017-12-01--devlog.html
๐ Random 'rocks' tiles + some bugfixes.
Commits: v0.0.2...v0.0.3
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v0.0.2 Changes
November 21, 2017๐ A lot of small fixes and internal technical changes.
Commits: v0.0.1...v0.0.2
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v0.0.1 Changes
September 18, 2017 -
v0.0.0 Changes
September 09, 2017โ android test