ggez v0.3.0 Release Notes

    • Almost everything is now pure rust; the only C dependency is libsdl2.
    • Entirely new rendering engine using gfx-rs backed by OpenGL 3.2
    • New (if limited) 2D drawing primitives using lyon
    • Font rendering still uses rusttype but it's still cool
    • New option to enable/disable vsync
    • New sound system using rodio, supporting pure Rust loading of WAV, Vorbis and FLAC files
    • Configuration system now uses serde rather than rustc_serialize
    • Refactored event loop handling somewhat to make it less magical and more composable.
    • New filesystem indirection code using app_dirs, and cargo-resource-root feature flag.