ggez v0.3.0 Release Notes
-
- Almost everything is now pure rust; the only C dependency is libsdl2.
- Entirely new rendering engine using
gfx-rs
backed by OpenGL 3.2 - New (if limited) 2D drawing primitives using
lyon
- Font rendering still uses
rusttype
but it's still cool - New option to enable/disable vsync
- New sound system using
rodio
, supporting pure Rust loading of WAV, Vorbis and FLAC files - Configuration system now uses
serde
rather thanrustc_serialize
- Refactored event loop handling somewhat to make it less magical and more composable.
- New filesystem indirection code using
app_dirs
, andcargo-resource-root
feature flag.