gfx v0.3.0 Release Notes

Release Date: 2019-08-08 // 10 days ago
    • graphics pipeline state refactor
    • no winit feature by default
    • events support
    • more device limits are exposed
    • Vulkan: fixed swapchain ranges, stencil dynamic states
    • DX12: "readonly" storage support
    • Metal: argument buffer support, real immutable samplers
    • GL: compute shaders, new memory model, WebGL support, lots of other goodies

Previous changes from v0.2.4

    • optimize shader visibility of descriptors