glium v0.5.2 Release Notes

    • Added vertex::TransformFeedbackSession and transform_feedback to the draw parameters.
    • Added RenderBufferAny. Render buffers now deref to RenderBufferAny.
    • Deprecated .into_vertex_buffer_any() in favor of .into().
    • Added .get_total_bits() to texture::InternalFormat.
    • Fixed values in uniform blocks being required to implement the Default trait.
    • Fixed buffer sometimes not always correctly unbound.