glium v0.5.3 Release Notes

    • Added support for compute shaders with the program::ComputeShader struct.
    • Can now bind a uniform buffer as a shader storage buffer.
    • Added Program::get_shader_storage_blocks() to obtain the list of shader storage blocks.
    • The Attribute trait is now implemented on types from cgmath.
    • Now caching the actual format of a texture in case it is retrieved multiple times.