glium v0.5.4 Release Notes

    • Added the LineLoop primitive type.
    • Added the smooth draw parameters.
    • Fixed a potential GL_INVALID_ENUM error generated at initialization.
    • Glium will now panic if an OpenGL error is triggered during initialization.
    • Fixed gamma correction with OpenGL ES.
    • Fixed get_internal_format_if_supported() sometimes panicking.
    • Fixed a panic with a tessellation evaluation shader that outputs quads.